On October 11th and 12th, eight workshops will be held, each lasting 1.5 hours. The full schedule and times are at the bottom of the page.
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The EA-UFMG Nature Politics Research and Extension group is proposing the workshop "Inventa(rio) Fronteiras – Playing for Multispecies Cities," developed from the academic research project "Fronteiras" (FAPEMIG APQ-02540-24). The activity is structured around a game that serves as a methodological tool aimed at deepening the understanding of socio-environmental conflicts in the fields of architecture, urbanism, and landscaping. The proposal is part of the group's discussion on methodologies for Multispecies Projects, which seek to integrate non-human agents as active subjects in the constitution and maintenance of urban ecosystems. Through playful dynamics, it invites participants to map, narrate, and imagine other ways of inhabiting territories, recognizing the multiple existences that make up life in cities. The workshop encourages attentive listening to the visible and invisible borders that mark spaces and their conflicts, expanding the critical and sensitive repertoire for professional and academic practice.
Team – Nature Policy Research and Extension Group EA – UFMG.
Coordination: Luciana Braganza, Marcela Brandão.
Scholarship holders: Ana Clara Vitor, Beatriz Amorim, Geisielly Saroa, Maria Clara Campos, Thales Andrade, Bruna Sirotheau, Marcelo Eisenberg.
The proposed game, developed by the group, is a playful methodology that simulates the construction of cities through the interaction between individuals, highlighting how urban projects can benefit or harm different individuals. It is structured as an Empathy Game and considers the interaction and coexistence of different species—human and non-human—in built environments, seeking to overcome communication and interpretation challenges that often hinder understanding in urban design and planning processes. The game's structure, objectives, and dynamics allow each player to experience the construction of the watershed as their character.
The goal is to promote a critical discussion on climate resilience and urban planning, using games as a dialogical tool. The workshop aims to raise awareness among participants about conflict situations in planned territories, which often marginalize the presence of non-human subjects and some humans, such as racialized people and the homeless. This workshop hopes to not only spark reflection but also inspire projects and concrete actions toward more inclusive cities.
Participants will be invited to play with their bodies, assuming roles such as water, wind, plants, animals, or humans from various groups. The pawns are the people themselves. Construction, conflict, connectivity, and permanence cards introduce real-life situations and spaces, such as buildings, floods, deforestation, and afforestation, allowing players to experience the consequences of different urban interventions depending on the character they play.
Free
Vacancies: 20 per class (8 classes)
Attention: Bring drawing materials. Do not wear high heels or pointy shoes.
Registration:
Registrations must be made by form available here.
Selection will be made in order of registration.
Registration will be open until October 10, 2025.
Schedule:
Each workshop will last 1h30
11/10 – 9am to 10:30am
11/10 – 10:30 am to 12 pm
October 11th – 2:00 PM to 3:30 PM
11/10 – 3:30pm to 5pm
12/10 – 9am to 10:30am
12/10 – 10:30 am to 12 pm
October 12th – 2:00 PM to 3:30 PM
12/10 – 3:30pm to 5pm
If you have any questions, please contact the Natureza Política Group via email: natureza.política@gmail.com.